Nihilore: Creative Commons Music

Royalty Free / Creative Commons music for Video Games, Films, and other multimedia projects, etc.

Using Nihilore Music

Nihilore is released under a Creative Commons Attribution-NonCommercial 4.0 license Which means:

You are free to

  • Share — copy and redistribute the material in any medium or format

  • Adapt — remix, transform, and build upon the material for any purpose.

The licensor cannot revoke these freedoms as long as you follow the license terms.

Under the following terms:

  • Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

  • NonCommercial — You may not use the material for commercial purposes. (see below)

  • No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

For Commercial uses of my music:

If you’re an individual, or releasing a commercial work independently (e.g. indie games) you have my blessing to use my music as if it was released under a standard attribution license. Unfortunately there is no license strictly prohibitng large corproations from using my music while allowing others, so this is how i have to do it. if you’re not sure, email me. a license for one time use in larger commercial projects or without the need to credit is available, info below


Non-exclusive resale license

You may also purchase a non-exclusive resale license for any music on this website at USD$40 per track, which will negate the necessity for Attribution under the terms above

Under a non-exclusive resale license:

  • The track will still be available for others to use freely with Attribution

  • You may use the purchased track in ONE production only per license

  • You may NOT edit or manipulate this track in any way. Contact me to request edits

  • You must request the track, get permission, and pay for the license BEFORE using it.